// AVAILABLE FOR WORK — ISLAMABAD & REMOTE
Full-Stack Engineer
I build backend systems, AI-powered products, and end-to-end web applications. Co-founder of a funded, incubated startup. Final semester at Air University, Islamabad.
// ABOUT
I'm a final-semester Software Engineering student at Air University, Islamabad, with three years of real-world experience shipping backend systems, full-stack applications, and AI-powered products.
I prefer working close to the architecture — designing systems that are clean, maintainable, and built to scale. My stack leans backend-heavy: Go, NestJS, FastAPI, and PostgreSQL are where I'm most at home. But I'm comfortable owning the full layer — from database schema to deployed API to polished Next.js frontend.
Outside of code I care about developer tooling, open source, and writing software that other engineers actually enjoy working with.
Won the Tabeer.ai startup competition with Illume Estate — a funded, incubated startup registered at AUBIC, Air University.
Team recognised by the Air University CT Department for outstanding entrepreneurial achievement.
Awarded scholarship for academic and startup performance. CS50 Harvard · Zero to Mastery Academy.
Contributed to Wails — a Go framework for building cross-platform desktop apps with web frontends.
// STACK
// PROJECTS
A production-grade, multi-server sentiment analysis platform for Pakistani social media and web content. Crawls Reddit, Twitter, and the open web — then runs AI-powered sentiment classification and summarisation, returning results with HuggingFace Transformer-generated insights.
// ARCHITECTURE
A Windows Paint-style desktop drawing application built entirely in Go using the Fyne UI framework. Cross-platform, lightweight, zero external runtime dependencies.
Contributed to the Wails open source project — a Go framework for building cross-platform desktop applications with web frontends. Improved developer-facing documentation.
A maintained, opinionated Neovim setup with LSP, custom keymaps, and plugins optimised for a fast backend development workflow.
A fully playable Ludo game with a custom graphical UI built using the graphics.h library. ~7,000 lines of C++ — complete game logic, rendering, and player interaction from scratch.
// CONTACT
I'm actively looking for backend or full-stack roles — remote (global) or onsite/hybrid in Islamabad. If you're building something interesting, I'd love to hear about it.
asimqwe2@gmail.com